Teodor Bjerrang

Deluxe Paint

Teodor Bjerrang
Deluxe Paint
DeluxePaint is a graphics tool that can help you create works of art with an ease and precision that you may never have thought possible.
— DeluxePaint II Manual, 1987

I started my design work back in 1987 on an Amiga 500 (1.2) and Deluxe Paint II. Some of my pixel design from the 80s and 90s

Intro graphics for a “Master Mind” game. Never released. Around 1989-90.

Omega logo. Only 8 colours.

End Of Century 1999 scrolling graphics for a slideshow. Never released. Cloud on mountains inspired from somewhere.

Scene Trivia game graphics. Never released. Project with my friend Thomas down the road from me - 1989.

Slideshow interface. Influenced by the slideshow from Crusaders at the time.

Scroller font for a Alcatraz demo.

Another scroller font. 8 colours.

Deluxe Paint, often referred to as DPaint, is a bitmap graphics editor series created by Dan Silva for Electronic Arts. The original Deluxe Paint was written for the Commodore Amiga 1000 and released in November 1985. It was eventually ported to other platforms, including an MS-DOS version which became the standard for pixel graphics in video games in the 1990s.

Deluxe Paint began as an in-house art development tool called Prism. As author Dan Silva added features to Prism, it was developed as a showcase product to coincide with the Amiga's debut in 1985. Upon release, it was quickly embraced by the Amiga community and became the de facto graphics (and later animation) editor for the platform. It was used almost ubiquitously in the making of Amiga games, animation and demoscene productions.

Versions

  • Deluxe Paint I (1985)

  • Deluxe Paint II (1986)

  • Deluxe Paint III (1988)

  • Deluxe Paint IV (1991)

  • Deluxe Paint 4.5 AGA (1993)

  • Deluxe Paint V (1995)

Read more about Deluxe Paint at Wikipedia

Visiting Electronic Arts in Redwood City

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